Huge changes in XP gain, improved every class




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<p>Diablo 4 Update 1.03 Patch Notes</p>
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Here’s a breakdown of the Diablo 4 1.03 patch notes (June 27 update) which introduces class improvements, XP gain changes, and more.
Necromancer minions now prioritize cursed enemies, but manual targeting is still not available.

Diablo 4’s highly anticipated 1.03 is here and it was a pleasant surprise for fans. There are massive increases in player experience gains and you’ll love progressing through Nightmare Dungeons and Helltides. You can also gain a lot more experience by completing Whispers. There are buffs across the board for all classes and if you’re worried about something getting nerfed, fear not.

In a surprising move, none of the powerful builds in the meta were nerfed. Instead, most of the weaker skills gained buffs and some change the game. Sadly, Necromancer minions didn’t get any noticeable improvements, but you can now target your minions at cursed enemies, which is a solid quality of life change. Here’s a rundown of all the changes from the Diablo 4 1.03 patch notes (June 27 update).

Diablo 4 Patch 1.30 – Gameplay changes

Experience rewards

  • Significantly increased experience awarded for completing Nightmare Dungeons.

  • Gained significantly more experience killing monsters in Nightmare Dungeons.

  • Helltide Chests now provide significantly more bonus experience when opened.

  • Significantly more rewarded experience from completing individual Whispers across the board.

  • Fixed an issue where no experience was awarded for completing the deferral style event that can occur after completing dungeon objectives.

General

  • The Helltide Roaming bosses will now drop higher quality loot more consistently.

  • Players can now teleport directly to their Nightmare Dungeon via the map.

  • Weekly world boss bonus caches no longer have a level requirement to open.

In today’s (June 27) Diablo 4 patch notes, Blizzard also revealed: “We are currently working to increase the monster and elite density of end-game content and plan to make this change early in Season 1.”

Diablo 4 Patch 1.03 Balance Changes

Barbarian:

Skills

Lunging strike

bash

Enjoyment

Skinning

  • Bleeding base damage increased from 36% to 40%.

  • Fury generated increased from 9 to 10.

  • Improved Flay’s Vulnerable chance increased from 10% to 15%.

Double swing

Trap

Attack

jump

Iron skin

Call of the ancients

Iron maelstrom

  • Cooldown reduced from 60 to 45 seconds.

  • Prime Iron Maelstrom Bonus Critical Strike Chance increased from 10% to 30%.

  • Prime Iron Maelstrom Bonus Critical Strike Damage increased from 20% to 40%.

Limiting stroke

Legendary aspects

Bul-Kathos

Earthquake

Dust Devils

Windlasher

Devilish

Iron Warrior

articles

Overkill

Hellhammer

Druid:

Skills

earth spike

  • Base damage increased from 16% to 17%.

  • Generated ghost increased from 10 to 11.

  • Increased Fierce Earthspike Fortify from 4% to 8%.

Wind shear

Claw

  • Base damage increased from 20% to 22%.

  • Generated ghost increased from 10 to 11.

  • Wild Claw Double Attack Chance increased from 10% to 15%.

  • Fierce Claw base damage increased from 10% to 15%.

maul

  • Base damage increased from 20% to 22%.

  • Generated ghost increased from 14 to 15.

  • Improved Maul Fortify increased from 2% to 3%.

Storm

shred

  • Increased third attack base damage from 60% to 70%.

  • Enhanced Shred Healing increased from 1% to 2% of max life.

  • Raging Shred’s base damage has been increased from 51% to 70%.

  • Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.

Wolves

Hurricane

Rabies

disaster

Tear apart

Petrify

Pummel

Passives

Bestial disaster

The fury of nature

Lupine cruelty

Legendary aspects

Runeworkers Conduit

mutilated

seismic shift

Blurred beast

Ghost Charmer:

Skills

Harvest

Dissect

  • Base damage increased from 30% to 33%.

  • Base Essence generated per second increased from 7 to 8.

  • The frequency of corpses formed increased from 2.5 to 2 seconds.

Bleeding

Bone splinters

Disconnect

Blood Lance

Bone prison

Iron Maiden

Corpse Ranken

Bone spikes

Raise Skeleton and Golem

Passives

Kalan’s edict

Rathma’s power

Spiked armor

Legendary aspects

Bursting bone

Flesh-rending

Rapid blood

villain:

Skills

Invigorating strike

Leaf shift

Heart seeker

Powerful arrow

barrage

Kaltropen

Smoke grenade

Rain of arrows

volley

Passives

Close-up combat

Legendary aspects

Escape artist

Umbrous

articles

Eyes in the dark

Wizard:

Skills

Spark

  • Base damage increased from 8% to 10%.

  • Enhanced spark damage increased from 5.6% to 7%.

  • Chance of flickering sparks increased from 3% to 4%.

Frost bolt

Fire flash

Charged Bolt

To burn

  • Base damage increased from 49% to 54%.

  • Improved burn damage increased from 15% to 25%.

  • More Combustion Immobilization requirement reduced from 4 to 3 seconds.

Fireball

Frozen sphere

  • Initial base damage increased from 32% to 36%.

  • Explosion base damage increased from 29% to 34%.

  • Increased Frozen Orb chance to apply Vulnerable increased from 25% to 30%.

Blizzard

Ice blades

Lightning spear

Cracking energy

Wake up freezing cold

Legendary aspects

Abundant energy

Scorched extremities

Fire hazard

Snow Guard

Concentration

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Flame chariot

Staff of Lam Esen

That’s all you need to know about the Diablo 4 patch notes (June 27 update). Check out our guide for more content. We also have one that you should use in your build.


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