Huge changes in XP gain, improved every class
Diablo 4 Update 1.03 Patch Notes
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Diablo 4’s highly anticipated 1.03 is here and it was a pleasant surprise for fans. There are massive increases in player experience gains and you’ll love progressing through Nightmare Dungeons and Helltides. You can also gain a lot more experience by completing Whispers. There are buffs across the board for all classes and if you’re worried about something getting nerfed, fear not.
In a surprising move, none of the powerful builds in the meta were nerfed. Instead, most of the weaker skills gained buffs and some change the game. Sadly, Necromancer minions didn’t get any noticeable improvements, but you can now target your minions at cursed enemies, which is a solid quality of life change. Here’s a rundown of all the changes from the Diablo 4 1.03 patch notes (June 27 update).
Diablo 4 Patch 1.30 – Gameplay changes
Experience rewards
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Significantly increased experience awarded for completing Nightmare Dungeons.
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Gained significantly more experience killing monsters in Nightmare Dungeons.
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Helltide Chests now provide significantly more bonus experience when opened.
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Significantly more rewarded experience from completing individual Whispers across the board.
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Fixed an issue where no experience was awarded for completing the deferral style event that can occur after completing dungeon objectives.
General
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The Helltide Roaming bosses will now drop higher quality loot more consistently.
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Players can now teleport directly to their Nightmare Dungeon via the map.
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Weekly world boss bonus caches no longer have a level requirement to open.
In today’s (June 27) Diablo 4 patch notes, Blizzard also revealed: “We are currently working to increase the monster and elite density of end-game content and plan to make this change early in Season 1.”
Diablo 4 Patch 1.03 Balance Changes
Barbarian:
Skills
Lunging strike
bash
Enjoyment
Skinning
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Bleeding base damage increased from 36% to 40%.
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Fury generated increased from 9 to 10.
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Improved Flay’s Vulnerable chance increased from 10% to 15%.
Double swing
Trap
Attack
jump
Iron skin
Call of the ancients
Iron maelstrom
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Cooldown reduced from 60 to 45 seconds.
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Prime Iron Maelstrom Bonus Critical Strike Chance increased from 10% to 30%.
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Prime Iron Maelstrom Bonus Critical Strike Damage increased from 20% to 40%.
Limiting stroke
Legendary aspects
Bul-Kathos
Earthquake
Dust Devils
Windlasher
Devilish
Iron Warrior
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Overkill
Hellhammer
Druid:
Skills
earth spike
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Base damage increased from 16% to 17%.
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Generated ghost increased from 10 to 11.
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Increased Fierce Earthspike Fortify from 4% to 8%.
Wind shear
Claw
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Base damage increased from 20% to 22%.
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Generated ghost increased from 10 to 11.
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Wild Claw Double Attack Chance increased from 10% to 15%.
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Fierce Claw base damage increased from 10% to 15%.
maul
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Base damage increased from 20% to 22%.
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Generated ghost increased from 14 to 15.
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Improved Maul Fortify increased from 2% to 3%.
Storm
shred
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Increased third attack base damage from 60% to 70%.
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Enhanced Shred Healing increased from 1% to 2% of max life.
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Raging Shred’s base damage has been increased from 51% to 70%.
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Primal Shred’s Bonus Critical Strike Damage increased from 20% to 30%.
Wolves
Hurricane
Rabies
disaster
Tear apart
Petrify
Pummel
Passives
Bestial disaster
The fury of nature
Lupine cruelty
Legendary aspects
Runeworkers Conduit
mutilated
seismic shift
Blurred beast
Ghost Charmer:
Skills
Harvest
Dissect
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Base damage increased from 30% to 33%.
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Base Essence generated per second increased from 7 to 8.
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The frequency of corpses formed increased from 2.5 to 2 seconds.
Bleeding
Bone splinters
Disconnect
Blood Lance
Bone prison
Iron Maiden
Corpse Ranken
Bone spikes
Raise Skeleton and Golem
Passives
Kalan’s edict
Rathma’s power
Spiked armor
Legendary aspects
Bursting bone
Flesh-rending
Rapid blood
villain:
Skills
Invigorating strike
Leaf shift
Heart seeker
Powerful arrow
barrage
Kaltropen
Smoke grenade
Rain of arrows
volley
Passives
Close-up combat
Legendary aspects
Escape artist
Umbrous
articles
Eyes in the dark
Wizard:
Skills
Spark
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Base damage increased from 8% to 10%.
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Enhanced spark damage increased from 5.6% to 7%.
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Chance of flickering sparks increased from 3% to 4%.
Frost bolt
Fire flash
Charged Bolt
To burn
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Base damage increased from 49% to 54%.
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Improved burn damage increased from 15% to 25%.
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More Combustion Immobilization requirement reduced from 4 to 3 seconds.
Fireball
Frozen sphere
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Initial base damage increased from 32% to 36%.
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Explosion base damage increased from 29% to 34%.
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Increased Frozen Orb chance to apply Vulnerable increased from 25% to 30%.
Blizzard
Ice blades
Lightning spear
Cracking energy
Wake up freezing cold
Legendary aspects
Abundant energy
Scorched extremities
Fire hazard
Snow Guard
Concentration
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Flame chariot
Staff of Lam Esen
That’s all you need to know about the Diablo 4 patch notes (June 27 update). Check out our guide for more content. We also have one that you should use in your build.